Sunday, September 5, 2021

SFU 1 - Work(s) In Progress

i thought i should probably do something with this blog, while you (my ever-so-loyal fanbase) wait for new releases. and what better way to spice things up than with a new weekly segment? that's right.

welcome, to S.F.U.


 

for the very first entry in this segment, i think some WIP stuff will do just fine. i'm currently working on two projects, one being an arcade-like shooter set during the vietnam war, and the other being a cryptic, puzzle-ish game called 'GET THE KILLER!!!'. both of which are shown down below:

 

'Nam Game (untitled)

 

this is a project i've been working on on-and-off since april or something. the basic gameplay is done, but i'm probably gonna keep iterating on it until i'm satisfied.

such is life for a perfectionist. woe is me...

Estimated time until release: soon (ish)

 

GET THE KILLER!!!

 

'GET THE KILLER' is a game of ethics. how far would you go to achieve your goals? will you strive for diplomacy, or take the easy way out? the choice is yours.

the idea for this game started when i was thinking of ways to integrate color-symbolism in games. like most of my ideas, it later spun off into a much bigger project. nonetheless, the game is coming along fine.

Estimated time until release: 1-3 weeks

 

so yeah, that's it for this month's SFU. be sure to tune in next time, where we'll be discussing fun and exciting things such as for-loops and how to use them.

i sure as hell don't know!

yet

 

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